On my site you can read details about the past shown with screenshots and content made
with Blender, the open source 3D content creation program.
This again is something to read at your leisure and also the same
applies to me writing up the details and making the content. Please note
though all details and dates may be approximate, and any content
shown in the screenshots is just my own interpretation of times of up to
200 years ago, possibly also some guesswork as many things no longer
exist.
The second part relates to mainly inexpensive old or vintage postal
history, postcard, covers and coins, in small lots - also part exchange - sent to
the UK only.
Thanks....Barry
River Mersey and docks layout
of c1800. Description with screenshots. I used Blender the open source
3D content creation program to make the route and content shown in the
reduced size screenshots. Scale area of my routes up to about 20,000
metres or 12 miles. All descriptions and dates may be approximate or
guesswork, and content shown in the screenshots is just my own
interpretation of a time up to approx. two centuries ago. The Terrain
and river are based on satellite data. Docks, etc based on plans or
guesswork as much no longer exists.
I will also include some details of seperate features of objects including some details of how they are made with Blender 3D
River Mersey and Docks of Liverpool c1800 and Ellesmere Port Canal Complex Page 1
The next section of approx 20,000 metres starts a new page and
shows the area after leaving the docks of Liverpool c1800, and
heading out towards the estuary and the open sea. Page 2
Wirral Coastline, sandbanks, and deep water channels c1800. All very approximate or guesswork. Page 3
A seperate section for people who may be interested in using Blender 3D
and its game engine and perhaps find it difficult to get started or to make progress.
This final section for Blender is about the basics to get started in
making content, then using a greyscale map in Blender Game Engine
to
make routes up to 12 miles, and I will detail how to get started it the
Blender Game
Engine and to get boats moving and perhaps tidal rise and fall of the
water plane
Page 5 onwards will be just for any additional greyscale maps for approx
12 miles routes and also will show the dimensions that are required to
be entered in the Blender Game Engine. ** BGE05 **
A new section semi-technical relating to using Blender 3d Game Engine for maritime and canal simulations.
** Mar01 **
Blender Game Engine and tides in coastal scenery and rivers. ** Tides01 **
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VINTAGE, OLD, POSTCARDS AND COVERS POSTAL HISTORY AND POSTMARKS ON POSTCARDS AND COVERS
COLLECTABLE COINS
SMALL LOTS - PART EXCHANGES
ORDERS SENT TO UK ONLY
Small Lots of Mainly Vintage or Old Postcards, Postal History, Covers, Coins.
Orders Sent to UK Only - For Sale or Part Exchange ** 01 **